Complete Unity 2D and C# Game Developer Megacourse
- Description
- Curriculum
- FAQ
- Reviews
Learn games development with Unity!
Develop like a pro!
Have you ever wanted to create your own video games? In the era of digital technology, we are constantly surrounded by them. Maybe you want to make a brand new game you have in mind, or you want to recreate your favourite video game. Whether you are just starting, or already studying, this course will get you through the main aspects which are required to create a game with Unity.
In this course, you’re going to learn everything about 2D game development in Unity, from creating and exporting your own games, to learning how to find and create assets, and exercising your logic and creativity. Upon the completion of the course, you should have a good foundation and be able to create complex games, decide which kind of projects suit you best, as well as which field inside Game Development fits you better, in order to become an expert at it. In addition, all the notions and procedures shown are useful for both 3D and 2D projects, while the application can be used for most of the platforms, mobile, consoles and pc’s.
Our instructors have years of experience not only in games design, but also in teaching, and the expertly-crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of examples designed on-screen for you to study. That’s why this is the only Unity course you’ll ever need to develop games and design like a pro!
Start designing your game today!
After taking this course, you will be able to:
- Create and export your own games
- Understand and use C#
- Create assets for your games
- Make games for different devices
- Make both 2D and 3D projects
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1IntroductionVideo lesson
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2Download and Install Pt. 1Video lesson
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3Download and Install Pt. 2Video lesson
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4General Overview and First Unity ProjectVideo lesson
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5Creating your First ScriptVideo lesson
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6Parents, Children, Quads, Colors and Materials (Creating an Asset Prefab)Video lesson
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7Prefabs and Materials OpacityVideo lesson
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8Basic UI Creation(Canvas)Video lesson
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9VariablesVideo lesson
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10Time and RandomnessVideo lesson
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11The If Statement Pt. 1Video lesson
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12The If Statement Pt. 2Video lesson
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13The For Loop Pt. 1Video lesson
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14The For Loop Pt. 2Video lesson
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15Lists and Arrays - Basic IntroductionVideo lesson
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16List and Arrays - Practice Pt. 1Video lesson
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17List and Arrays - Practice Pt. 2Video lesson
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18Polishing Pt. 1Video lesson
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19Polishing Pt. 2Video lesson
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20Polishing Pt. 3Video lesson
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21Wrapping UpVideo lesson
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22Importing a Project in UnityVideo lesson
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29Project Introduction, Assets Creation and Assets ScavengingVideo lesson
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30RigidBody 2D First TouchVideo lesson
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31RigidBody TestsVideo lesson
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32Animation Sprite Sequence to a RigidBody 2D CharacterVideo lesson
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33Refining MovementVideo lesson
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34Rigging and Skinning Pt. 1Video lesson
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35Rigging and Skinning Pt. 2Video lesson
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36Animating the Rigged CharacterVideo lesson
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37Enemy BehaviorVideo lesson
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38Interlude – Physics Pt. 1Video lesson
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39Interlude – Physics Pt. 2Video lesson
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40Enemy Behavior Refinement Pt. 1Video lesson
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41Enemy Behavior Refinement Pt. 2Video lesson
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42Enemy Behavior Refinement Pt. 3Video lesson
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43Enemy Behavior Refinement Pt. 4Video lesson
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44Enemy Behavior Refinement Pt. 5Video lesson
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45Enemy Behavior Refinement Pt. 6Video lesson
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46Environment IntroductionVideo lesson
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47Intervention - Fixing MovementVideo lesson
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48Environment RevisedVideo lesson
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49CameraVideo lesson
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50Shooting Pt. 1Video lesson
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51Shooting Pt. 2Video lesson
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52EffectsVideo lesson
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53Damage PreconfigurationVideo lesson
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54Damage SystemVideo lesson
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55Wrapping Up Pt. 1Video lesson
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56Wrapping Up Pt. 2Video lesson
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57Wrapping Up Pt. 3Video lesson
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