Cocos2d-x v4.0 Developing Mobile Games
- Description
- Curriculum
- FAQ
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Cocos2d-x Tutorial for Beginners
In this Cocos2d-x tutorial, learn how to create a basic cross-platform game for iOS, Android, and more using C++!
Overview
Learn how to create games for almost every platform from phones to tablets to desktop computers.
In this tutorial, you will learn how to create a simple 2D game in Cocos2d-x with C++. And yes — there will be benefits! :]
Note: This tutorial assumes you know the basics of C++ development. If you are new to C++, be sure to read a book on the subject first.
Cocos2d-x is a mature open source cross-platform game development framework that supports 2D and 3D game creation. The engine provides rich functions such as graphics rendering, GUI, audio, network, physics, user input, etc., and is widely used in game development and interactive application construction. Its core is written in C++ and supports development in C++, Lua or JavaScript. Cocos2d-x deploys to iOS, Android, HTML5, Windows and Mac systems with features focused on native mobile platforms.
If you have any questions regarding the topics covered in this course, please feel free to ask. I’m always happy to help those who want to learn.
To summarize this is what you get:
• Complete access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.
• Downloadable starter code and final code for each section.
• Free helpful support in the course Q&A when you have questions or get stuck.
• Various coding tasks to practice your new skills (source included).
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Creation of Graphical Assets and deployable package of the game.
Sounds great? Then start this adventure today by clicking the “Take this course” button, and join me in the only course that you will need!
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12Adding a splash screen to the game.Video lesson
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13Loading Spritesheets in the gameVideo lesson
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14Creating a Main menu for the gameVideo lesson
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15Add EventHandler to change to Game SceneVideo lesson
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16Creating a Parallax Layer for Endless ScrollingVideo lesson
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17Adding a Player animation to the SceneVideo lesson
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18Adding Obstacles to the Game SceneVideo lesson
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19Making the Player Jump on Obstacles.Video lesson
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20Making the Game end on Player hits ObstaclesVideo lesson
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21Adding Coins to the Game SceneVideo lesson
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22Making Player consume the coins.Video lesson
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23Creating a Game Over Scene on Obstacle hit.Video lesson
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24Adding EventHandler to Reload the Game or ExitVideo lesson
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25Adding Life and Coins Hud to the Game SceneVideo lesson
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26Increasing the Coin score on coins hitVideo lesson
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27Decreasing the Life of Player on Obstacles hit.Video lesson
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28Adding Music to the Game Play and on Player Coin CollectVideo lesson
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29Adding Mute button settings to the MenuVideo lesson
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