Blender 3D for Beginners Complete Modeling & Texturing guide
- Description
- Curriculum
- FAQ
- Reviews
This beginner-friendly course is designed for anyone excited to learn Blender in a practical and fun way, regardless of prior experience. You’ll start from the basics, mastering Blender’s interface and essential tools, then dive into organic and hard-surface modeling, key techniques for creating 3D models.
You’ll learn creative ways to use modifiers, explore digital sculpting, and create high-quality materials in the shader editor. By the end, you’ll bring everything together by creating your own fantasy character in a fun final project.
By completing this course, you’ll be ready to create high-quality renders and take your first steps into the world of 3D modeling.
What You’ll Learn in Each Chapter
-
Introduction: Discover the course content, access downloadable resources, and join our community.
-
Fundamentals: Learn to navigate Blender and master its essential tools.
-
Organic Modeling: Master subdivision modeling techniques and create models like a mushroom, a piggy bank, and even a burger.
-
Hard-Surface Modeling: Discover techniques for creating rigid or mechanical surfaces, such as robots, headphones, and swords.
-
Creative Modeling with Modifiers: Use modifiers to create complex models and create objects like spiral staircases, mechanical tentacles, and more.
-
Digital Sculpting: Explore Blender’s brushes and sculpting techniques through practical exercises.
-
Material Creation: Design stylized textures and materials with the shader editor and bring your 3D models to life.
-
Final Project: Apply everything you’ve learned by creating a cute fantasy character in 3D.
-
Epilogue: Final tips, extra content, and more.
This course is perfect for those looking to learn Blender in a complete and enjoyable way. Join us and start your journey in 3D modeling today!
-
72-1 Interface and workspacesVideo lesson
-
82-2 Navigation in the 3D viewVideo lesson
-
92-3 Overlays and viewpor shadingVideo lesson
-
102-4 Selection, visibility and collectionsVideo lesson
-
112-5 Object creation and deletionVideo lesson
-
122-6 Basic transformationVideo lesson
-
132-7 The edit modeVideo lesson
-
142-7A Selection shortcuts in edit modeVideo lesson
-
152-8 Tools in the edit modeVideo lesson
-
162-9 Aditional tools in edit modeVideo lesson
-
172-10 The modifiersVideo lesson
-
182-11 Important addonsVideo lesson
-
192-12 Shortcuts and interface customizationVideo lesson
-
202-13 The online manualVideo lesson
-
212-14 The materialsVideo lesson
-
222-15 Creating a scene to render our modelsVideo lesson
-
284-1 Introduction to Hard- surface modelingVideo lesson
-
294-2 Boolean operationsVideo lesson
-
304-3 Modeling with booleansVideo lesson
-
314-4 Tips and tricks for Hard-surfaceVideo lesson
-
324-5 Practical exercise 1: Sword with gemVideo lesson
-
334-6 Practical exercise 2: HeadphonesVideo lesson
-
344-7 Practical exercise 3: Motorcycle helmetVideo lesson
-
355-1 Array modifier and simple deformVideo lesson
-
365-2 Array modifier and radial screwVideo lesson
-
375-3 Array modifier and curvesVideo lesson
-
385-4 Screw modifierVideo lesson
-
395-5 Shrinkwrap modifier and solidifyVideo lesson
-
405-6 Wireframe modifierVideo lesson
-
415-7 Skin modifierVideo lesson
-
425-8 Surface deform modifierVideo lesson
-
436-1 Basic aspectsVideo lesson
-
446-2 The sculpting brushesVideo lesson
-
456-3 The masks in the sculpt modeVideo lesson
-
466-4 Brush configurationsVideo lesson
-
476-5 Sculpting methods in BlenderVideo lesson
-
486-6 Practical approach: Chess horseVideo lesson
-
496-7 Practical exercise 1: KittenVideo lesson
-
506-8 Practical exercise 2: AnvilVideo lesson
-
516-9 Practical exercise 3: Stylized SkullVideo lesson
-
527-1 The procedural texturesVideo lesson
-
537-2 The mixing nodesVideo lesson
-
547-3 Preparing a consisten lightingVideo lesson
-
557-4 The principled BSDF nodeVideo lesson
-
567-5 Creating a professional Hard-surface materialVideo lesson
-
577-6 Creating a professional Organic materialVideo lesson
-
587-7 Advanced material examplesVideo lesson
-
597-8 The compositorVideo lesson
-
608-0 Analysis and planningVideo lesson
-
618-1 Body blockingVideo lesson
-
628-2 Clothes blockingVideo lesson
-
638-3 Clothes refinementVideo lesson
-
648-4 body refinementVideo lesson
-
658-5 RopesVideo lesson
-
668-6 Woven backpackVideo lesson
-
678-7 Sleeping bagVideo lesson
-
688-8 Staff and lampVideo lesson
-
698-9 Arm rigVideo lesson
-
708-10 Stone baseVideo lesson
-
718-11 Texturing the clothesVideo lesson
-
728-12 Texturing the accesoriesVideo lesson
-
738-13 texturing the skin and eyesVideo lesson
-
748-14 Rendering and compositeVideo lesson
External Links May Contain Affiliate Links read more