The Ultimate Guide to Increase Productivity with Unity
- Description
- Curriculum
- FAQ
- Reviews
This guide helps Unity creators save time and boost productivity with latest techniques on how to work faster and smarter with programmer and artist toolsets, individually or on a team.
This first version of unity was launched in 2005 with only MacOS support and until now unity is updating rapidly with tons of new functionalities and it’s really hard to get extra time and learn new techniques to match with unity pace and that’s where this course comes and help you and saved your a ton of time.
The techniques/tips/tricks here work with new and existing features in Unity 2020 LTS and above. Whether you are a new or experienced Unity developer, reference this guide to speed up workflows in every stage of your game development .
Primarily this course covers 4 major Parts:
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Editor workflows
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The Package Manager
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Shortcuts Manager
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Focused Inspectors
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Presets
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Scene Visibility
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Scene Picking
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Searching
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Inspector Debug Mode
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QuickSearch
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13 small Editor Workflow Tips
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Artist workflows
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2D Art and Workflow Tips
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Sprite Atlas
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10 2D Workflow Tips
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Prefab Workflows
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Text Mesh Pro
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Snapping
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Animation Workflow
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Custom Gizmos and Icons
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Progressive Lightmapper
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Light Probes
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Developer workflows
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Attributes
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Custom windows and Inspectors
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Custom menus
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Enter Play Mode settings
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Script templates
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Addressables
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Preprocessor directives
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ScriptableObjects
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Managing assemblies
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IDE support
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Debugging
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Visual Studio shortcuts
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Device Simulator
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Console Log Entry
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Custom Compiler status
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Team workflows
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Source Control
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Unity Accelerator
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Unity Build Server
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After the enrollment you will have this course for full lifetime access and you can find additional productivity tips, techniques and best practices in the Additional Content Section. I will be keep updating and extending this course with latest topics in the Additional Content Section.
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2Editor Workflows IntroductionVideo lesson
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3The Package ManagerVideo lesson
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4Shortcuts ManagerVideo lesson
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5Focused InspectorsVideo lesson
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6PresetsVideo lesson
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7Scene VisibilityVideo lesson
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8Scene PickingVideo lesson
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9Inspector Debug ModeVideo lesson
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10Quick SearchVideo lesson
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1113 Small Editor Workflow TipsVideo lesson
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12Artist Workflows IntroductionVideo lesson
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13Sprite AtlasVideo lesson
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1410 2D Workflow TipsVideo lesson
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15Prefab workflowsVideo lesson
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16Text Mesh ProVideo lesson
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17SnappingVideo lesson
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18Animation WorkflowVideo lesson
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19Custom Gizmos and IconsVideo lesson
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20Progressive LightmapperVideo lesson
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21Light ProbesVideo lesson
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22Developer Workflows IntroductionVideo lesson
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23AttributesVideo lesson
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24Custom Windows and InspectorsVideo lesson
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25Custom MenusVideo lesson
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26Enter Play Mode SettingsVideo lesson
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27Script TemplatesVideo lesson
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28AddressablesVideo lesson
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29Preprocessor DirectivesVideo lesson
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30Scriptable ObjectsVideo lesson
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31Managing AssembliesVideo lesson
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32IDE SupportVideo lesson
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33DebuggingVideo lesson
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34Visual Studio ShortcutsVideo lesson
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35Device SimulatorVideo lesson
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36Console Log EntryVideo lesson
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37Custom Compiler StatusVideo lesson
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