Modeling and Rendering Cute Characters in Maya 2020
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Modeling and Rendering Cute Characters in Maya 2020
In this tutorial, I will show you how to create TWO FUN, CUTE, CARTOON CHARACTERS in Maya 2020.
But first I begin by showing you some of the basic tools in Maya, like how to navigate the camera, how to set up your viewport in preparation to do some modeling, and how to use some of Maya’s most common modelling tools, like the:
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EXTRUDE TOOL
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MULTI-CUT TOOL
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MIRROR TOOL
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BEVEL TOOL
Then we move on to do some modeling.
Firstly, we block out the character shapes, then complete the process by adding details and learning how to use correct geometry so your models look clean and professional.
The next step is to use the UV Editor to create nice, clean UV maps for the characters. Having great UVs are important for when it comes to texturing.
I will show you how to texture in Maya using a variety of ways, mainly using various nodes inside the HYPERSHADE, and using the 3D Paint Tool.
Finally, I will show you how to set up the lighting, and how to create nice, clean, gorgeous renders of your models.
You will find this tutorial very informative, and packed with professional tips and tricks that will allow you to create your own characters in Maya.
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901. Blocking Out the BodyVideo lesson
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1002. Creating the EyeballsVideo lesson
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1103. Projecting Curves for Nostril and MouthVideo lesson
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1204. Creating the HandVideo lesson
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1305. Creating the Leg and Halfing the ModelVideo lesson
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1406. Quad Draw Tool to Create TopologyVideo lesson
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1507. Relaxing Topology with Quad DrawVideo lesson
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1608. Finishing the NostrilVideo lesson
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1709. Finishing the MouthVideo lesson
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1810. Finishing the EyeVideo lesson
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1911. Attaching the HandVideo lesson
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2012. Creating the FeetVideo lesson
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2113. Finishing the Feet and Mirroring the BodyVideo lesson
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2214. Creating the Teeth and Fixing the NostrilsVideo lesson
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2315. Fixing the GeometryVideo lesson
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2416. Fixing the Geometry and Finishing the MouthVideo lesson
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2517. Setting Up the Camera and BackgroundVideo lesson
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2618. UV Mapping the Left EyeVideo lesson
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2719. UV Mapping the Right EyeVideo lesson
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2820. UV Mapping the TeethVideo lesson
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2921. UV Mapping the Hands, Mouth and NostrilsVideo lesson
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3022. UV Mapping the BodyVideo lesson
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3123. Creating the Skydome LightVideo lesson
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3224. Creating the Arnold MaterialsVideo lesson
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3325. Adding Ambient OcclusionVideo lesson
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3426. Texturing the EyesVideo lesson
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3527. Texturing the TeethVideo lesson
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3628. Texturing the BodyVideo lesson
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3729. Applying the Body Texture to Arnold MaterialVideo lesson
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3830. Creating Area LightsVideo lesson
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3931. Creating the Final RenderVideo lesson
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